Weird Wonder Tales

Unknown from issue #14.
A DC influence?
by Bob Gay
Part 3
NOTE: Throughout the article you can click on any of the
images to see a larger view.
After the quality of issues 10-13,
issue 14 is a major disappointment and, if you were to just pick this issue up at
random, you probably wouldn't pick up any others. The opening story is by Don
Heck from
Tower of Shadows #4 and had appeared only six
years before it was reprinted in
WWT. Heck is known for
his early horror work, but by this point in his career he had drawn too many super
heroes and the story suffers as a result. The rest of the issue is fairly
non-descript, although the last story, "Man in the Dark!", has a nice
twist to it. There is also the odd looking story pictured at right, which looks like
a DC SF story. Issue 15 is also forgettable, with another recent reprint by Tom
Sutton from
Chamber of Darkness #4 (again from six years
previous), a Don Heck story, and a passable Kirby story. Fortunately, the editorial
direction changed once again with issue 16 and, except for a few bumps in the road,
issues 16-22 return to the quality of the earlier issues.

Joe Sinnott from issue #16.
Issue 16 opens with a story drawn by Joe
Sinnott. Sinnott is best known as inker, particularly of Kirby, but he also was a
very talented penciller, who contributed many stories to a variety of publishers
throughout his career, particularly to
Treasure Chest
Magazine. Outside of a couple of reprinted stories, the only other examples
of his pencilling can be found in a couple of issues of
Fantastic Four and in various fanzines. Kirby is also featured in
this issue, in a nearly autobiographical tale of an artist and a pencil that makes
all drawings real. The real treat of the issue, however, is the appearance of the
first of three Venus stories by Bill Everett (continuing through issue 18).
As I have mentioned before, I feel that Everett is
vastly underrated as an artist who is practically ignored by current comic fans.
Compare the sequence on the right with the example on the left. The panels on the
right are not only anatomically correct,

Everett from issue #16.

Everett from issue #9.
but show a range of emotion. The example on the left is in a totally different style, yet
again, the figures, buildings, jeep and backgrounds are all drawn correctly and give
the feel of the location. This is what makes Everett (along with Kirby, Ditko, et
al.) a great artist: the ability to draw to fit the story, rather than make
the story fit his drawing style; a concept that most comic artists of today can only
dream about. It is a shame that outside of
WWT, the
other Marvel reprint books and the
Golden Age of Marvel
paperbacks that the bulk of Everett's work is unavailable to the reader of
today.
Issues 17 and 18 both are up to the quality of issue
16. Issue 17 features a Kirby story, another Venus story by Everett and a very early
story by Gene Colan. Issue 18 is odd in that it only has two stories. The first,
"Krang!", is by Kirby and is one of the pulp style stories that I
mentioned in an earlier part of this article.

Everett from issue #18.
The story
reads quite well and I feel it has some importance in the history of Marvel, since
it was only a year later that the enlarging formula became a shrinking formula for
the story, "The Man in the Ant Hill", which was the springboard for the
character of Ant-Man (DC had gorillas, but Marvel had ants). The last
WWT appearance of Venus rounds out the issue and the splash page is
pictured at right. Like the Kirby story in 16, this story seems to be
semi-autobiographical. A cartoonist being harangued by his creations is interesting
on its own, but takes on a deeper meaning because Everett was an alcoholic and
eventually died from complications caused by his drinking. Just how creativity works
has always been a mystery and one has to wonder if some of the images in this
particular story were inspired by some outside stimulus.
Starting with issue 19, the editorial direction of WWT
changes once again and features some of the best, and worst, that the series has to
offer. Marvel, and the fan press at the time, trumpeted the fact that WWT would
begin to reprint the adventures of Doctor Droom (renamed Dr. Druid to avoid
confusion with Dr. Doom). Dr. Droom originally appeared in the first six issues of
Amazing Adventures and has the distinction of being
Marvel's first continuing character of the Silver Age.

Dr. Druid by Kirby/Ditko
from issue #19.

Kirby/Ditko from issue #19.
A Dr.
Strange prototype, Dr. Droom is introduced in the story from
Amazing Adventures #1 that appears in issue 19, which is credited to
Kirby's pencils and Ditko's inks; a long held, and I feel mistaken, credit.
I would agree that the splash page on the left does look like Kirby with Ditko inks,
but the page on the right is obviously a Ditko layout and the figures look more like
Ditko pencils and inks. The rest of the story has the same appearance, with some
panels and pages looking like Kirby and Ditko, and others looking like Ditko alone.
My guess would be that Kirby and Ditko collaborated on the story (an artistic
"jam", if you will) and that some of the pages are Ditko's re-working
of Kirby's layouts. The rest of the issue contains another Kirby story and a
rare post-EC story by Bernie Krigstein, that is, for the most part,
forgettable.

Drucker from issue #20.
Issue 20 presents a bit of a mystery, in
that all the stories have reprint credits, except for the Dr. Druid (Droom) story.
The art looks to be retouched in spots, so it may, or may not have been part of the
original run from
Amazing Adventures (more on that in a
moment). It is preceded by an excellent time travel story by Kirby and followed by a
passable Ditko story. Then, a small gem: a pre-
Mad
Mort Drucker story. Drucker worked for a couple of companies before going to
Mad (some of his stories were for the DC war books), and
his art style, like this example, is immediately recognizable.
With issue 21, the letter's page reveals that the
introduction of Dr. Druid into WWT was not limited to just reprints of his early
stories.

Re-drawn Kirby from
issue 21.
Rather, someone decided that the good doctor should serve as the host
and continuing character of the book. While that may not seem like a bad idea on the
surface, the way that Marvel went about this was pretty atrocious. The first story
in issue 21 has a new Gene Colan splash page featuring Dr. Druid, but the story that
follows the splash has nothing to do with the doctor and the reprinted story is by
someone other than Colan. The Kirby story, "I Discovered Gorgilla!", has
the faces of the main scientist all redrawn to look like Dr. Druid (see right),
which is what I suspect was also case with the Dr. Druid story in issue 20. Lastly,
the Ditko story for the issue has no re-drawing or reference to Dr. Druid at
all.
Granted, the concept of a "host" in comic
books was not new when Marvel used it in
WWT, but the
earlier hosts didn't cut up or alter the stories they were "hosting".
They were also consistent, popping up in all of the stories. I'm sure that the
editorial hands at Marvel saw this as great fun, but why they had to alter the
stories to make it work has always been a mystery to me. Even at this late

Byrne from issue #22.
date, I still
question why, if Marvel wanted Dr. Druid as a regular character, they just
didn't reprint his adventures as they originally appeared. After all, it's
not like everybody had the early issues of
Amazing
Adventures lying about for easy reference.
The final issue of WWT has some real gems in it, along
with the insertion (intrusion?) of the Dr. Druid host. First, is the second
appearance of Dr. Droom from
Amazing Adventures #2, with
the unfortunate addition of the new splash page pictured at left. Why it was thought
that Byrne could produce a better splash page than the original Kirby, I will never
know, but the story that follows is pure Kirby and a joy to behold. The credit box
at the bottom of the page makes it look like the story is brand new, which might
have been a ploy to attract more readers, but since the book was already cancelled
at this point, it seems a rather moot point. I also believe the story is re-lettered
in spots.

Kirby from issue #22.

Kirby cover issue #20.
The second story of issue 22, "When
a Planet Dies!", is the finest Kirby story of the entire series. It reads like
a pulp SF story, with no giant monsters to clutter up the landscape. I suspect that
Kirby wrote the story himself, since it deals with the innate goodness of man in a
science fictional way. Kirby was a fan of science fiction stories and the style he
uses in this story hearkens back to the earlier years of the genre. What is rather
disheartening, however, is the insertion, yet again, of Dr. Druid. In this case, the
Dr. Druid figure was taken from the cover of issue 20, reversed, and then inserted
onto the splash page. The opening page of the story also has the Dr. Druid head from
the upper corner of the cover inserted into the first panel of the page with added
dialogue. Again, a bit of editorial intrusion that is not appreciated. The issue
closes with a Joe Kubert story that, if not for the Kubert signature credit, I would
not recognize as Kubert.
Hopefully, this series of articles has piqued your
interest in
Weird Wonder Tales and you will take some
time to search out some, or all, of the issues. Unfortunately, the market for comics
has changed over the years and where a reprint series like
WWT was once considered undesirable, today it often commands high
prices because these issues are the only place to obtain this material outside of
the original, and much higher priced, comics. Although many of the stories are
predictable, the art that illustrates them more than makes up for this failing and I
think you will find that, even with its occasional failings,
Weird Wonder Tales is an artists' book that is worth seeking
out.
Article © 2003 by Bob Gay
All images used within this article, including the linked images, are © Marvel Comics